.: APRIL - MAY 2004


What is the Matrix? Good question. I’m still not sure. The virtual world conceived by filmmaking brothers Larry and Andy Wachowski out of Japanese anime and manga, Hong Kong wire work, philosophy and cutting-edge special effects spawned three films that made a ton of money (over $1.5 billion worldwide), an animated companion (The Animatrix), a video game (Enter The Matrix), and untold hours of debate about the merits of the trilogy and the very nature of existence.
   Let me go back to the beginning. I exited a preview screening of The Matrix in late March 1999 walking on a cloud, so pumped up was I by what I had seen. I hadn’t felt so exhilarated since seeing Purple Rain back in 1984. But while repeat viewings of Prince’s celebrated debut poke holes in that gauzy web of nostalgia (the music is phenomenal and Apollonia is hot but it’s not a great movie), each viewing of The Matrix revives those first magic moments and I inevitably see something I missed before.
   And I wasn’t alone. Rapturous word of mouth pushed The Matrix’s box office past $171 million in the US alone. Spoons, the woman in the red dress, The One, lots of guns: these images and phrases became the common lexicon of a generation that spent much of its life online. Its signature special effect – bullet-time – was copied and parodied everywhere, from Scary Movie 2 to Shrek. And the idea of the Matrix – that our everyday lives are just simulations constructed by the Machines – was provocative, frightening and too close to reality for comfort. The best-selling DVD, with its branching technology and Easter eggs, pushed the then burgeoning format’s boundaries, and its success allowed The Wachowskis’ to fulfil their initial conception of The Matrix as a trilogy.
   Then – finally – after 18 months of Australian filming (the sequels were shot back to back) and nearly four years of special effects work, came The Matrix Reloaded. Again I found myself in a preview screening days before the film’s release last May high on adrenaline and nervous with anticipation. Would it fulfil my expectations? Would it blow my mind? Exactly how disappointed would I be?
   Really, the Wachowskis had no hope of topping The Matrix. That film crystallized a particular moment in time when interest in Asian filmmaking techniques, special effects and online culture was peaking. Four years later, the plight of Neo, Trinity, Morpheus and Zion against the Machines had taken on an importance in the lives of fans that arguably could not be satisfied by any film.
   That critical and fan reaction was muted didn’t stop Reloaded from making US$281 million in North America alone. Released six months later in 80 countries simultaneously to stem piracy, The Matrix Revolutions would rake in US$139 million on this continent alone.
   So what — if anything – went wrong? Certainly The Wachowskis surpassed any visual expectations. Reloaded’s Burly Brawl, where Neo battles hundreds of Agent Smiths, and the highway chase, where Trinity and Morpheus fight multiple agents in order to help The Keymaker escape The Merovingian, were state-of-the-art computer-aided scenes that proved that filmmakers were no longer bound by the physical reality of where they could – or could not – place their camera. (Is there a parallel there to Neo’s bending of the "rules" of reality inside The Matrix? Of course. Remember, there is no spoon.)
   But nothing could top the original, no matter how good. The sequels are entertaining and well worth the time of anyone who enjoyed The Matrix. If Reloaded and Revolutions didn’t meet audience expectations, it was because, with The Matrix, there were no expectations. We took the red pill along with Neo and enjoyed the ride from the safety of our armchairs.
   So what is the Matrix? After three films, is there a definitive answer? To quote Morpheus, "No one can be told what the Matrix is. You have to see it for yourself."
   Indeed.

THE MATRIX REVOLUTIONS
Starring: Keanu Reeves, Laurence Fishburne, Carrie-Anne Moss, Hugo Weaving, Jada Pinkett-Smith
Number of discs: 2
Selected Special Features:
• ‘Revolutions Recalibrated’: a behind-the-scenes overview
• ‘CG Revolution’: explores the film’s extensive computer generated special effects
• ‘Super Burly Brawl’: the final Neo/Smith showdown revealed
• ‘Follow The White Rabbit’: select the White Rabbit icon to go further into the making of the movie
• ‘Neo Realism: The Evolution of Bullet Time’: taking the series’ groundbreaking signature special effect to the next level
• ‘Double Agent Smith’: a look at the work that went into replicating Hugo Weaving, including body casts, life-like mannequins, head casts and costumes
• ‘Before The Revolution’: a 3-D timeline of the Matrix timeline incorporating the trilogy, The Animatrix and Enter The Matrix

.: ALSO IN THIS ISSUE


Scarlett Johansson
.: From acclaimed actress to movie star


The Rock
.: Dwayne Johnson wrestles with acting in Walking Tall


Quentin Tarantino
.: Quentin talks Kill Bill... Volumes One and Two

.: OTHER INTERVIEWS


Fefe Dobson
.: Bye bye boyfriend? Hello girlfriend!

.: ACCESS FILM


I Talked With a Zombie!
.: Dawn of the Dead is the perfect zombie movie. So why remake it?


The Lord of the Rings II
.: Digital Downlow

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